Title (eng)
New milestone or lowest point?
The reception of the 2003 Tomb Raider: The Angel of darkness
Author
Description (eng)
The Tomb Raider game The Angel of Darkness, released in 2003, was in many ways an attempt at
new paths and possibilities. There was a new game engine and a calmer storyline However, fans
and experts alike radically rejected the game. The response was so devastating that the rights
holders even ended the cooperation, undertook a complete reboot of the series and just managed
to save the series.
But of course, The Angel of Darkness continues to be received to this day. This essay examines the
reception of the game using the most suitable sources: early reviews, Let's Plays, fanmades,
documentaries, more recent reviews, reviews after the remaster and memes. The result is that
the reception may be heterogeneous in itself, but has been consistent in its fundamentally
negative attitude for more than two decades.
Keywords (eng)
Lara CroftTomb Raiderhistoryreceptionaction-adventure games
Type (eng)
Language
[eng]
Persistent identifier
Is in series
Title (eng)
MAD Opinions
Volume
1
Date issued
2025-07-30
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