{"@context":{"aiiso":"http:\/\/purl.org\/vocab\/aiiso\/schema#","arm":"https:\/\/ld4p.github.io\/arm\/core\/ontology\/0.1\/","bf":"http:\/\/id.loc.gov\/ontologies\/bibframe\/","bib":"https:\/\/bibliotek-o.org\/","bibo":"http:\/\/purl.org\/ontology\/bibo\/","cito":"http:\/\/purl.org\/spar\/cito\/","classSchemes":"http:\/\/id.loc.gov\/vocabulary\/classSchemes","dbo":"http:\/\/dbpedia.org\/ontology\/","dce":"http:\/\/purl.org\/dc\/elements\/1.1\/","dcmitype":"http:\/\/dublincore.org\/documents\/2000\/07\/11\/dcmi-type-vocabulary\/#","dcterms":"http:\/\/purl.org\/dc\/terms\/","ebucore":"http:\/\/www.ebu.ch\/metadata\/ontologies\/ebucore\/ebucore","edm":"http:\/\/www.europeana.eu\/schemas\/edm\/","foaf":"http:\/\/xmlns.com\/foaf\/spec\/#","frap":"http:\/\/purl.org\/cerif\/frapo","identifiers":"http:\/\/id.loc.gov\/vocabulary\/identifiers","ids":"http:\/\/id.loc.gov\/vocabulary\/identifiers\/","opaque":"http:\/\/opaquenamespace.org\/","pcdm":"http:\/\/pcdm.org\/models#","phaidra":"https:\/\/phaidra.org\/ontology\/","rdam":"http:\/\/rdaregistry.info\/Elements\/m\/","rdau":"http:\/\/rdaregistry.info\/Elements\/u\/","rdax":"http:\/\/rdaregistry.info\/Elements\/x\/","rdf":"http:\/\/www.w3.org\/1999\/02\/22-rdf-syntax-ns#","rdfs":"https:\/\/www.w3.org\/TR\/rdf-schema\/","relators":"http:\/\/id.loc.gov\/vocabulary\/relators","role":{"@context":{"advisor":{"@container":"@list","@id":"http:\/\/id.loc.gov\/vocabulary\/relators\/advisor"},"aut":{"@container":"@list","@id":"http:\/\/id.loc.gov\/vocabulary\/relators\/aut"},"evaluator":{"@container":"@list","@id":"http:\/\/id.loc.gov\/vocabulary\/relators\/evaluator"}}},"schema":"http:\/\/schema.org\/","skos":"http:\/\/www.w3.org\/2004\/02\/skos\/core#","skosxl":"http:\/\/www.w3.org\/2008\/05\/skos-xl"},"@id":"https:\/\/door.donau-uni.ac.at\/o:5249","bf:note":[{"@type":"bf:Note","skos:prefLabel":[{"@language":"eng","@value":"This pilot study explores the potential of integrating virtual reality (VR) technology into entrepreneurship \neducation to enhance students' entrepreneurial soft skills. Despite growing interest in VR as an educational \ntool, its impact on developing essential entrepreneurial competencies—such as opportunity recognition, \ncreativity, and innovativeness—remains underexplored. This research aimed to explore VR's potential in \nfostering entrepreneurial soft skills (RQ1) and to assess the complexities of its implementation (RQ2). \nEmploying a qualitative-dominant partially mixed-methods (QDPMM) exploratory design, the study \ninvolved pre- and post-training tests, surveys, focus groups, and interviews with students and other directly \nconcerned stakeholders. Thirteen students from Poznan University of Economics and Business (Poland) \ntook part in a 4-hour training based on a VR environment for entrepreneurial mindset development, while \nexperts in entrepreneurial education, and VR development, joint from UCD (Ireland), Trinity College \n(Ireland), PUEB (Poland), and UWK (Austria). Findings suggest that VR integration might increase\nstudents' self-confidence and awareness in opportunity recognition, creativity, and innovativeness. While \nquantitative results lacked statistical significance due to study limitations, qualitative feedback indicated \nan activation of the entrepreneurial mindset and perceived skill development among students. However, \nchallenges such as high costs, technical limitations, and the need for institutional readiness were also \nhighlighted by consulted experts. Future research should focus on refining VR training modules, \nexpanding sample sizes, improving data collection instruments, and exploring the interplay between \ntraining content, and delivery. These insights aim to inform the development of VR-enhanced \nentrepreneurship education, fostering a new generation of innovative and confident student entrepreneurs."}]}],"dce:subject":[{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Virtual Reality"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Entrepreneurship Education"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Soft Skills"}]}],"dce:title":[{"@type":"bf:Title","bf:mainTitle":[{"@language":"eng","@value":"The potential of VR technology in entrepreneurial soft skills education: an exploratory pilot study on future student entrepreneurs"}]}],"dcterms:created":["2024"],"dcterms:language":["eng"],"dcterms:type":[{"@type":"skos:Concept","skos:exactMatch":["https:\/\/pid.phaidra.org\/vocabulary\/69ZZ-2KGX"],"skos:prefLabel":[{"@language":"eng","@value":"Text"},{"@language":"deu","@value":"Text"}]}],"ebucore:filename":["TISE_MT_Amal Ashraf.pdf"],"ebucore:hasMimeType":["application\/pdf","application\/pdf"],"edm:hasType":[{"@type":"skos:Concept","skos:exactMatch":["https:\/\/pid.phaidra.org\/vocabulary\/P2YP-BMND"],"skos:prefLabel":[{"@language":"eng","@value":"Master theses"},{"@language":"deu","@value":"Masterarbeit"}]}],"edm:rights":["http:\/\/rightsstatements.org\/vocab\/InC\/1.0\/"],"role:advisor":[{"@type":"schema:Person","schema:affiliation":[{"@type":"schema:Organization","schema:name":[{"@value":"Universität für Weiterbildung Krems"}],"skos:exactMatch":["https:\/\/ror.org\/03ef4a036"]}],"schema:familyName":[{"@value":"Satalkina"}],"schema:givenName":[{"@value":"Liliya"}],"skos:exactMatch":[{"@type":"ids:orcid","@value":"0000-0002-1466-6159"}]}],"role:aut":[{"@type":"schema:Person","schema:familyName":[{"@value":"Carias-Henriquez"}],"schema:givenName":[{"@value":"Armando Javier"}]}],"role:evaluator":[{"@type":"schema:Person","schema:affiliation":[{"@type":"schema:Organization","schema:name":[{"@value":"University College Dublin"}],"skos:exactMatch":["https:\/\/ror.org\/05m7pjf47"]}],"schema:familyName":[{"@value":"Byrne"}],"schema:givenName":[{"@value":"Orla"}]}]}