{"@context":{"aiiso":"http:\/\/purl.org\/vocab\/aiiso\/schema#","arm":"https:\/\/ld4p.github.io\/arm\/core\/ontology\/0.1\/","bf":"http:\/\/id.loc.gov\/ontologies\/bibframe\/","bib":"https:\/\/bibliotek-o.org\/","bibo":"http:\/\/purl.org\/ontology\/bibo\/","cito":"http:\/\/purl.org\/spar\/cito\/","classSchemes":"http:\/\/id.loc.gov\/vocabulary\/classSchemes","dbo":"http:\/\/dbpedia.org\/ontology\/","dce":"http:\/\/purl.org\/dc\/elements\/1.1\/","dcmitype":"http:\/\/dublincore.org\/documents\/2000\/07\/11\/dcmi-type-vocabulary\/#","dcterms":"http:\/\/purl.org\/dc\/terms\/","ebucore":"http:\/\/www.ebu.ch\/metadata\/ontologies\/ebucore\/ebucore","edm":"http:\/\/www.europeana.eu\/schemas\/edm\/","foaf":"http:\/\/xmlns.com\/foaf\/spec\/#","frap":"http:\/\/purl.org\/cerif\/frapo","identifiers":"http:\/\/id.loc.gov\/vocabulary\/identifiers","ids":"http:\/\/id.loc.gov\/vocabulary\/identifiers\/","opaque":"http:\/\/opaquenamespace.org\/","pcdm":"http:\/\/pcdm.org\/models#","phaidra":"https:\/\/phaidra.org\/ontology\/","rdam":"http:\/\/rdaregistry.info\/Elements\/m\/","rdau":"http:\/\/rdaregistry.info\/Elements\/u\/","rdax":"http:\/\/rdaregistry.info\/Elements\/x\/","rdf":"http:\/\/www.w3.org\/1999\/02\/22-rdf-syntax-ns#","rdfs":"https:\/\/www.w3.org\/TR\/rdf-schema\/","relators":"http:\/\/id.loc.gov\/vocabulary\/relators","role":{"@context":{"aut":{"@container":"@list","@id":"http:\/\/id.loc.gov\/vocabulary\/relators\/aut"}}},"schema":"http:\/\/schema.org\/","skos":"http:\/\/www.w3.org\/2004\/02\/skos\/core#","skosxl":"http:\/\/www.w3.org\/2008\/05\/skos-xl"},"@id":"https:\/\/door.donau-uni.ac.at\/o:4948","bf:note":[{"@type":"bf:Note","skos:prefLabel":[{"@language":"eng","@value":"This opinion paper examines the sociocultural implications of gambling, theater, \nand gamification in Las Vegas. Utilizing the theories of scholars such as Roger Cail\nlois and Erving Goffman, the paper explores how gambling acts as a mirror and a \nstage, reflecting and shaping societal values and individual identities. It highlights \nthe role of casinos as immersive environments where social dynamics are both dis\nplayed and transformed. The discussion includes the evolution of Las Vegas into a \ncenter for e-sports, linking traditional gambling with digital spectatorship. The pa\nper concludes with recommendations for future research on the environmental im\npacts of the city’s entertainment industry."}]}],"bf:provisionActivity":[{"@type":"bf:Publication","bf:agent":[{"@type":"schema:Organization","schema:name":[{"@value":"Department für  Kunst- und Kulturwissenschaften, Universität für Weiterbildung Krems"}]}]}],"dce:subject":[{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Las Vegas"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Gambling"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Theater"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Gamification"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"E-Sports"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Societal Dynamics"}]},{"@type":"skos:Concept","skos:prefLabel":[{"@language":"eng","@value":"Cultural  Artifact"}]}],"dce:title":[{"@type":"bf:Title","bf:mainTitle":[{"@language":"eng","@value":"Las Vegas"}],"bf:subtitle":[{"@language":"eng","@value":"A Nexus of Illusion, Gamification, and the Emerging E-Sports Phenomenon"}]}],"dcterms:issued":["2024-10-03"],"dcterms:language":["eng"],"dcterms:type":[{"@type":"skos:Concept","skos:exactMatch":["https:\/\/pid.phaidra.org\/vocabulary\/69ZZ-2KGX"],"skos:prefLabel":[{"@language":"eng","@value":"Text"},{"@language":"deu","@value":"Text"}]}],"ebucore:filename":["DAC 01 _ Beitrag 11 _ V3.pdf"],"ebucore:hasMimeType":["application\/pdf","application\/pdf"],"edm:hasType":[{"@type":"skos:Concept","skos:exactMatch":["https:\/\/pid.phaidra.org\/vocabulary\/VKA6-9XTY"],"skos:prefLabel":[{"@language":"eng","@value":"journal article"},{"@language":"deu","@value":"Wissenschaftlicher Artikel"}]}],"edm:rights":["http:\/\/creativecommons.org\/licenses\/by-nc\/4.0\/"],"rdam:P30004":[{"@type":"ids:doi","@value":"10.48341\/e1n6-sc24"}],"rdau:P60193":[{"@type":"schema:CreativeWork","bibo:volume":["01"],"dce:title":[{"@type":"bf:Title","bf:mainTitle":[{"@language":"deu","@value":"DAC - DIGITALES JOURNAL FÜR KUNST- & KULTURWISSENSCHAFTEN"}]}]}],"role:aut":[{"@type":"schema:Person","schema:affiliation":[{"@type":"schema:Organization","schema:name":[{"@value":"Universität für Weiterbildung Krems"}],"skos:exactMatch":["https:\/\/ror.org\/03ef4a036"]}],"schema:familyName":[{"@value":"Pfeiffer"}],"schema:givenName":[{"@value":"Alexander"}],"skos:exactMatch":[{"@type":"ids:orcid","@value":"0000-0002-8689-3318"}]}]}